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David
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week
12 - user interface and controller design
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KEY CHAPTER QUESTIONS ■ How do game interfaces relate to player-centered design? ■ What are the components of game interfaces? ■ What is the difference between a manual and visual interface? ■ What is the difference between a passive and an active interface? ■ Why is usability important in game interface design? How does Mobile Gaming and Casual Games change the concept of User Interface? SUMMARY • Player-centered design
• Interface & game features
• Manual vs. visual interfaces
• Active vs. passive interfaces
• Visual interface components
• Usability & accessibility
• Saving the game
• Guidelines for a great interfaceReading Assignment:
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