of game development
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12 - user interface and controller design
KEY CHAPTER QUESTIONS
■ How do game interfaces relate to player-centered design?
■ What are the components of game interfaces?
■ What is the difference between a manual and visual interface?
■ What is the difference between a passive and an active interface?
■ Why is usability important in game interface design?
How does Mobile Gaming and Casual Games change the concept of User Interface?
• Player-centered design
• Interface & game features
• Manual vs. visual interfaces
• Active vs. passive interfaces
• Visual interface components
• Usability & accessibility
• Saving the game• Guidelines for a great interface
Copyright © 2005-2013 David Javelosa