home | et42 - principles of game development -fall 2009
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David Javelosa
javelosa_david@smc.edu
sec #2236   2:00p-5:05p Wed
sec #2236   9:30a-11:35a Thurs

Copyright © 2005 - 2009, David Javelosa unless otherwise stated.

 

week 15 - jobs and the game industry structure

Where to look for work?


Job TO DO list:

Resume
Network
Conferences
Internet
Intern
Testing/QA
Classes
Specialization


KEY CHAPTER QUESTIONS

■ What are the company roles associated with game development studios, publishers, licensors, and manufacturers?

■ What are the team roles and responsibilities associated with producers, artists, designers, programmers, writers, composers, sound designers, and testers?


SUMMARY

Company roles

• Developer
• Publisher
• Manufacturer
• Licensor

Team roles

• Production
• Design
• Art
• Programming
• Audio
• Testing & QA

Reading Assignment:

  • Game Development Essentials - REVIEW Chapter Ten - Roles of the Development Team


Copyright © 2009 - David Javelosa