of game development
||prev | next|
10 - 16-bit, CD-rom demo & tools
Tools of the trade
KEY CHAPTER QUESTIONS
■ What are the company roles associated with game development studios, publishers, licensors, and manufacturers?
■ What are the team roles and responsibilities associated with producers, artists, designers, programmers, writers, composers, sound designers, and testers?
■ What specific techniques and tools are utilized by different team members during game development?
• Testing & QA
Copyright © 2005-2013 David Javelosa