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David Javelosa
javelosa_david@smc.edu

Copyright © 2004-2014 David Javelosa unless otherwise stated.

Material based on Game Design Workshop
Copyright © 2004-2008
Tracy Fullerton
used by permission of author
week 15 - review and understanding the game industry
Next Week: Final Exam and Final Game Prototype Project Due:

Game Design Project #2 - Individual Game Design Project

Using the iterative process of designing, playtesting and revising a game system, generate a Game Design Document formalizing and describing your game. Create a simple Physical Prototype to demonstrate your game.

Project will be graded on the following criteria:
- formal elements
- dramatic elements
- rule presentation
- playtesting process
- overall design

Grades at the "A" level will require more than these minimums. The more original the design, the better the grade.


understanding the game industry


The size of the industry, the size of the JOB

Platforms for Distribution

Consoles
- PS2
- Xbox

Computer
- Windows
- Macintosh

Other Platforms
- GameBoy
- coin-op arcade

- new platforms
-- mobile phones
-- DVD
-- interactive tv


Publishing Genres of Gameplay:
sports
action
strategy/rpg
racing
fighting
1st person shooters
other shooters
family
child


Publisher
- game concept
- completing development
- testing
- marketing
- distribution

Platform
- approve game concept
- testing
- review and final approval
- manufacturing


Excersises

What genre is your game?

Who would be your best publisher?


Reading Assignment

Review: Understanding The Game Industry
Selling yourself and Your Ideas to the Game Industry

  • Chapter 15
  • Chapter 16

Copyright © 2004 - 2014 David Javelosa