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David Javelosa
javelosa_david@smc.edu
sec #2236   2:00p-5:05p Wed
sec #2236   9:30a-11:35a Thurs

Copyright © 2005 - 2009, David Javelosa unless otherwise stated.

 

week 10 - 16-bit, CD-rom demo & tools

Tools of the trade


KEY CHAPTER QUESTIONS

■ What are the company roles associated with game development studios, publishers, licensors, and manufacturers?

■ What are the team roles and responsibilities associated with producers, artists, designers, programmers, writers, composers, sound designers, and testers?

■ What specific techniques and tools are utilized by different team members during game development?


SUMMARY

Company roles

• Developer
• Publisher
• Manufacturer
• Licensor

Team roles

• Production
• Design
• Art
• Programming
• Audio
• Testing & QA

Tools

• Design
• Programming
• Art
• Audio


Reading Assignment:

  • Game Development Essentials
  • REVIEW Chapter One - Sega and the New Era
  • Chapter 10 - Pg. 318 - Development Tools

 


Copyright © 2009 - David Javelosa