Read Game Development Essentials - Chapter One - Historical Elements
Write a "game report" on a video or computer game.
This should be about two typed pages, and is due
week 04. It should cover the following topics:
Briefly describe the game product, including the features, goals
and audience
Discuss the kinds of media used (sound, graphics, images, etc.)
and how they are used
Discuss the quality of the game in terms of:
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Media design (visual, audio, text)
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The game's success in achieving its goals
Discuss how this interactive game compares with similar non-interactive
titles (e.g. movie, comic book, or non-electronic game).
Develop a Game Document. The document can use drawings or photos
of your own, or you may scan images, and import them from the web.
No original hand-drawn art please! Always make photo copies of original
art to submit for presentations. Documents should be HARD COPY, typed, computer
published, and bound in a folder for professional presentation. Presentation is highly encouraged for best grade.
The Game Document should include the following:
- game title and "catchy" sales title
- overview description - license, if any
- description of game play
- possible procedures and outcomes
- why this game would be fun
Grades at the "A" level will require more than these
minimums. The more original the design, the better the grade.
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Develop a Powerpoint or Posterboard Presentation. The document should represent a story board of your own design. You may scan images, and import them from the web. No original hand-drawn art on posterboards! Always make photo copies of original art for presentations. Documents should be computer printed for professional presentation.
The Game Flow Presentation should include the following:
- navigation map of the game
- diagram of actions in a typical game encounter
- interface control descriptions
- character or environment illustrations
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