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: interactive media & electronic
gaming Overview
: game technology & industry history
: platform genres & critique
: game report due game production process - resource flow
: 8-bit demo & technology - Serious
Games
: analysis of game concepts - Casual Games
: story and character, dramatic elements
: presentation of game concept paper
: formal elements: strategy, theory & gameplay
: 16-bit, CD-rom demo & tools
: digital audio and visual development
: user interface and controller design - Mobile Games
: 64-bit, 3D graphics in games
: packaging and game marketing
: jobs and the game industry structure
: presentation of game flowchart or Powerpoint
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Course Description
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This course is an introductory overview of the electronic game development
process that underlines the historical context, content creation strategies,
and future trends in the industry. The course will also explain how games are
produced, tested and released.
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Course Objectives
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Upon completion of the course the student will be able to:
A. Discuss the history of electronic game development.
B. Distinguish between the different game platforms and genres.
C. Define elements related to game strategy, theory and gameplay.
D. Identify the distinct roles and responsibilities of members of the game
development team.
E. Analyze and develop game concepts and proposals.
F. Apply story and character development to games.
G. Evaluate the game industry and market.
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Student Learning Outcome:
Prerequisites
Recommended Skills:
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1.
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Analyze and develop an effective, original game concept.
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None
To succeed in this course, students should have the ability to:
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Navigate the internet using a web browser.
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Manage files using either the Mac or Windows operating systems.
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Send and receive email messages and attachments.
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Use a word processing program like Microsoft Word or its equivalent.
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Students that do not meet these required skills are advised to enroll in a
computer skills course such as CIS 1, ET 11 or GR DES 18.
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Units
Text(s)
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3.0
Required
Recommended
- Fullerton, Tracy;
Swain, Christopher and Hoffman, Steve, Game Design Workshop: Designing,
Playtesting and Prototyping Games, CMP Publishing, February 2004.
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Materials and Supplies
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Electronic media to backup and transport your work. All written
assignments MUST be handed in as hard copy. All original illustration is to
be computer printed or photocopied. No hand-done original work will be
accepted. Reports must be professionally presented for a higher grade.
Remember to label your disks with your name and phone number. Students
often lose their disks by leaving them in the classroom or lab. Labeling your
disks will increase the chance you will find them in the lost & found.
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Methods of Presentation
Methods of Evaluation
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Lecture/Demonstration
Grading is determined by participation and the timely completion of all
assignments, projects and/or exams. Assignments and projects will be judged
on technical execution and mastery of the underlying concepts. All coursework
submitted must be original, completed solely by you.
To receive full credit, all assignments are due on time. Students are
responsible for submitting all work on time regardless of absence. Emailing
late assignments is NOT allowed. A late assignment may be submitted in class
one week after the due date but will automatically drop one grade level. No
late assignments will be accepted after one week.
There is no extra credit available for this course.
Students must complete 75% of the coursework, including the final, to pass
the course. Final projects that are submitted late will NOT be
accepted.
A grade of “Incomplete” may be granted at the very end of the term, only
when 90% of the course work has been completed with a “C” or better, and an
unforeseen event or illness prevents the student from completing the
coursework. “Incomplete” grade situations are extremely rare, and are
entirely at the discretion of the instructor, within the parameters set
above.
Please let the instructor know, promptly and courteously, if a mistake has
been made in class, in grading, or in posting your grade to eCompanion.
Your final grade will be calculated using
the following percentages:
Written
Project 20%
Midterm
Project 35%
Final
Project 35%
Participation 10%
Total 100%
Grading Scale
A
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=
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90-100%
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Superior performance. Excellent achievement and craftsmanship in all
work. Performs beyond course requirements.
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B
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=
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80-89%
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Above average performance. Consistent progress and craftsmanship. Meets
all course requirements.
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C
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=
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70-79%
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Average performance. Minimum time and effort spent on coursework.
Fulfills basic course requirements.
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D
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=
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60-69%
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Uneven performance. Minimal output and improvement in work. Requirements
are only partially fulfilled.
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F
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=
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60% and below
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Fails to meet a minimum of performance levels. Does not exhibit
achievement or progress.
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Withdrawal Policy:
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Students are responsible for withdrawing from a class and must not expect
faculty to initiate withdrawal procedures for them. If you wish to drop this
class, If you wish to drop this class, you may do so through Corsair Connect.
General information regarding drop dates, withdrawals, and other
enrollment matters may be found at the Admissions section of the SMC website:
http://www.smc.edu/EnrollmentDevelopment/Admissions/Pages/default.aspx.
The deadlines and dates for this term are also listed at the end of this
syllabus.
After the eighth week of classes, students must have faculty approval and
documentable extenuating circumstances to withdraw. Extenuating
circumstances are unavoidable circumstances that prevent students from
participating in further class activities and fulfilling remaining course
requirements. Poor student performance in the course will NOT
be considered as an extenuating circumstance.
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DATES AND DEADLINES:
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SPRING
2020 DATES AND DEADLINES
The sixteen week
schedule is provided below for your information. Click here for the complete schedule
including 8 week sessions.
SPRING SEMESTER BEGINS.
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Tuesday, February 18
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Presidents' Day Holiday (CAMPUS CLOSED).
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Monday, February 17
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*Remember: Students can enroll themselves into open classes until the
night before the second class meeting (except online, hybrid and arranged
hour classes). After that point an instructor's approval code will be
required.
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Deadline to withdraw and receive REFUND (16 week session).
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Visit your Corsair Connect portal for specific deadline dates.
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Departmental Flex Day (NO CLASSES) CAMPUS OPEN.
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Friday, March 6
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Deadline to withdraw and AVOID "W".
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Visit your Corsair Connect portal for specific deadline dates.
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Institutional Flex Day (NO CLASSES) CAMPUS OPEN.
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Tuesday, March 10
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Deadline to apply for Pass/No Pass.
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Visit your Corsair Connect portal for
course-specific deadline and to apply.
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Deadline to withdraw and receive GUARANTEED "W". No further
enrollment transactions allowed after this deadline. From this point on,
students must use the late withdrawal process which requires faculty approval
based on extenuating circumstances.
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Visit your Corsair Connect portal for
course-specific "Guaranteed W" deadline dates.
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SPRING BREAK (NO CLASSES) (CAMPUS OPEN except for 04/13).
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April 13-17
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Deadline to submit "Petition for Graduation" Spring Semester.
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Wednesday, April 15
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Memorial Day Holiday (CAMPUS CLOSED).
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Monday, May 25, 2020
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Spring Semester Final Exams.
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June 9 - 16
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End of Spring Semester.
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Tuesday, June 16
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Grades dues from Faculty.
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Tuesday, June 23
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Final Dates
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#2291 :9:30
a.m.-12:35 p.m. Thu. :CMD 122
#2292 :2:00 p.m.-5:05 p.m. Wed. :CMD 124
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June
10, 2020
June 11, 2020
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Classroom Policy
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Academic Honesty
The SMC Honor Code and Code of Academic Integrity, printed in the General
Catalog, remind students of their responsibility to behave honestly and ethically.
It is your responsibility to familiarize yourself with these codes. Other
guidance is also available online:
Student
Responsibilities
Honor
Code
Administrative
Regulation 4412
Please be extremely careful that you do not engage in any behavior that could
even be construed as cheating. Outside of class, students are allowed to
study together. However, copying another student's work is not acceptable. If
the instructor determines that students have violated the SMC Honor Code and/or
the Code of Academic Integrity, the students may be assigned no credit.
Future occurrences could result in academic disciplinary action. During an
exam, talking to another student, looking at another student's paper or
computer screen, using cheat notes or mobile devices, etc. are not permitted.
Attendance
Students are expected to attend ALL class sessions,
especially the first scheduled session. Lectures and hands-on demonstrations
will not be repeated for individual students. Please make a commitment to be
in class on time, arriving within the first 10 minutes of class, even if you
have not completed the current assignment. You are responsible for notifying
your instructor in advance of any absence or scheduling conflict. You
may be dropped from the class if you miss more than two consecutive classes
without notifying your instructor. Students who are out for 3
sessions due to illness need to provide a doctor’s note to be reinstated back
into the class.
Classroom Policy
Food or drink is prohibited in the classroom with the exception of water
bottles which are permitted as long as they remain closed and kept away from
all equipment. Use of the computers for purposes other than the assignments
for this class is not permitted. No cell phone or smart phone use will be
permitted in the classroom. Please turn off all electronic devices prior to
entering the classroom.
Recording of Class Lectures
In accordance with Section 78907 of the California Education Code, students
shall not use any electronic listening or recording device in any classroom
without the prior consent of the instructor, except as necessary to provide
reasonable auxiliary aids and academic adjustments to disabled students.
Students with Disabilities
Santa Monica College accommodates students with disabilities. If you
qualify for any special accommodations due to a disability, you need to
officially process your request through the Disabled Students Programs and
Services (DSPS) office as close to the beginning of the semester as possible.
If you believe you have a learning disability that has not yet been
documented, please notify the instructor and make an appointment at the DSPS
office for assistance. The DSPS office is located in the
Admissions/Student Services Complex, Room 101, and the phone numbers are
(310) 434-4265 and (310) 434-4273 (TDD). Scheduling of accommodated exams
will be arranged on a case-by-case basis.
Emergency Prepardedness
The safety of students at SMC is a priority. Please note that emergency
procedures are posted in this classroom and every classroom. Also, procedures
for various emergencies are delineated on the SMC website. Please take the
time to familiarize yourself with these procedures today, when knowledge of
what to do can be the most effective."
ACADEMIC ADVISEMENT
Students should schedule an appointment with the
counselors in Student Services, CMD 116, to develop an Educational Plan. This
is to ensure that you are taking the necessary courses to prepare meet your
educational goals.
During the first two weeks of the semester, appointments
are on a walk-in basis only.
Counselors’ Spring 2020 contact
info to be announced.
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College use of
student work
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By participating in this course, you agree to allow your
work to be used by Santa Monica College for promotional purposes. These uses
include, but are not limited to, display in physical and web galleries,
promotional video tapes, and printed promotional pieces. You retain complete
rights to your work, and Santa Monica College may not use your work for
non-promotional purposes without your prior agreement.
DISCLAIMER:
Some elements of the syllabus may be changed at the instructor’s
discretion. Students will be given at least 48 hours
notice of changes whenever possible. If there is any aspect of this
syllabus which you do not understand, or to which you take exception, please
let the instructor know within the first week of class.
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